I’ve recently decided it’s time to start using Sequencer for my cinematic needs instead of Matinee, but there are a few things I’ve since discovered that are extremely intuitive or frustrating when it comes to using it.
The first problem is that I could never seem to get my Viewport back to where it was before I created a new Level Sequence. I created a level sequence and added a Camera Track, and the Viewport switched to the view of that new camera - that’s fine. As soon as I close the Sequence Editor however, I’m still in that camera’s view and not the default level editor camera - so my FOV was all messed up. Worse still, if you add a fade track to sequencer and fade the screen out, then close the level sequence editor you now can’t see a **** thing. I also discovered that this new view isn’t even the Cinematic Viewport, it’s some in-between state.
So I fiddled around for ages with the Viewport settings but couldn’t figure out how to get back to a normal viewport, the only way I could do this was by clicking on ‘Perspective’, and switching to Cinematic Viewport then back to the Default Viewport. My camera now seems back to normal (though I have no idea how I did it) - but this new toolbar has been left behind:
And now, the button to switch between world and local transform no longer works while this toolbar is active. You can’t seem to use the Relative Transform gizmo at all while using Sequencer (which makes rotating Cameras practically impossible).
This button now does nothing, no matter how many times I click it!
On that subject, I also found Keyframing Cameras in Sequencer a nightmare. I’d move my camera to where I want it to be using Pilot mode, then adjust the slider in Sequencer to the right position. As soon as I drag the slider, the camera goes back to it’s previous keyframe. I then tried moving the Slider before moving the Camera. I rotated and moved the camera - and as soon as I hit the Keyframe button for Location, the rotation snapped back to the previous keyframe too!
This is suuuuuuuuuper frustrating. It feels like the useability of Sequencer is far below what Matinee’s is.
Am I alone in this? Are people really adopting Sequencer or sticking to Matinee? I’m honestly tempted to go back to what I know…
EDIT: There also seems to be zero documentation on how to correctly reference and play Level Sequences from C++. All tutorials favor Blueprint…