Sequencer is rendering some random cameras

The Sequencer is killing me T_T I created a Level sequencer, and created a camera inside of it (create a camera and set it as a current camera cut). I’ve set up the camera and achieved the result that you can see on the screen. Yet when I try to render the sequence through Movie Render Queue I get some random animated camera that I don’t even have in the scene. What am I doing wrong? :tired_face: