Sequencer IK

Hi!

I have a problem - I’ve created a level sequence, my skeletal mesh of character plays animation (mining with pickaxe), the pickaxe is attached to the left hand, but the right hand during animation floats, there is a way to add Fabrik or Two Bone IK in sequencer? to place right hand in right place whole animation?

As usually the community would not help, but I’ve manage to solve the problem. There is a way to make any animation blueprint node work in sequencer.