I am using mocap data and load animations into the sequencer that includes skeletal mesh and keyframes on all of their bones.
I add an animation to the skeletal mesh. And at the end of the animation, I would like to “freeze” the position of the animated character.
Character is falling on the floor. Freeze. Character should not leave that position.
How to freeze or stop the animation at that specific location / position?
thanks for any little help,