I’m trying to add an alembic import actor to sequencer along with its animation which was imported as geometry cache. I cant seem to get the animation part to work in sequencer. I add a GeomertyCacheComponent track to the actor and the a “running” property below that. No joy when I run sequencer. Seems like I must be missing something simple. I don’t see a way to assign a specific file to the GeometryChacheCmponent. Also this is a blobby water type alembic file so I don’t think skeletal import will work. Has anybody done this successfully ?