Sequencer: events fire ONLY on autoplay

Hello,

I have sequencer with event track. When I use “AutoPlay” flag all events fire without problems, but when I use “Play” with sequencer reference in level blueprint sequencer works fine (all tracks, animations etc works) but event track doasn’t work at all - 0 events fire.

I tried to run sequence on auto play, pause/stop it on begin play and later play it from start, but it doasn’t help. Events fire ONLY when I use “autoplay” flag.

Any advices?

Hi,

Would it be possible to get your repro steps or a repro project? This way I can take a look at the issue you are experiencing. Any information will be helpful.

-Thank you

Hi,

Due to how long this thread has remained inactive, I will be closing it out. If you have any other questions regarding the issue above, feel free to reopen it.

-Thank you

Sorry, I resolved problem in other way. All events fired from sequencer in VR rollercoaster were moved to a timeline which starts after sequencer start, works fine:)

Hi,

If you run into this issue again or have any other questions regarding this, feel free to reopen the thread.

-Thank you