Sequencer Event Trigger and Level Blueprint

Hi , i’m struggling with sequencer and event trigger in the Level Blueprint
I followed this tutorial and I 'm having always the same warning

Failed to trigger event: only Interface pins are supported for root tracks within Level Sequences. Please remove the pin, or change it to an interface that is implemented on the desired level blueprint.

I see this warning as soon as I set the PassBoundObjectTo to Target

Do you have any idea what I did wrong?

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