When running a scene using a VR headset, if the Sequencer is open in the editor, it will cause the engine to crash. To prevent this crash, I have to close the sequencer before every run—but I always forget . Have someone found any other solutions for this?
Hello there @Anonymous_9bc9a62b5b24c996e4cf5fdb5af45e66 !
That’s a quite peculiar issue, there are not many problems reported between Sequencer and VR. You can implement a few all-rounder fixes, like a clean install for your GPU drivers (and using Developer version, if available), as well as clearing your project’s cache, via deleting Saved, Intermediate, and DerivedDataCache folders from your main directory.
If the issue persists, then we will need to see the exact error encountered, via checking the crash log, which can be found in the following location (also, please check the crash report guide). Once you have the log, add it to the thread, and we can investigate further.
Where To Find Local Crash Reports
Crash reports from the editor are stored on your local machine in your project’s
Saved/Crashes
folder.Alternatively, you can find crash reports on a user’s local machine in
C:\Users[Your Windows Username]\AppData\Local[Project Name]\Saved\Crashes
.