Hi!
I guess this is pretty basic but I can see no relevant information in Unreal documentaion. I am trying to render out a shot from the Sequencer as an image sequence. However, evertime I try to capture a movie it saves only 1 frame every 5 frames. This does not happen if I render it out in .avi. I have also found out that everytime I click on ¨ Capture Movie ¨ it renders a diferente percentage of frames every 5 frames. Sometimes is 1 every 5 frames, other is 6. So I guess this happens because there must be a fix framerate option for real-time capture somewhere but I cannot find it. Does somebody know? Thanks!