Sequencer - Camera Switcher Import not working anymore

Hi all, im posting this here since im not sure where to put it.

In UE 4.20 we got a feature that let you import a FBX file that contains cameras with a camereaswitcher to create a “camera cut track” within sequencer.

From the release notes of 4.20:

New: Import the camera switcher track
as a camera cut track in Sequencer
when importing an FBX with the “Create
Cameras” option selected.

This is super handy and lets you transfer your Cinematic from a 3rd Party software like MotionBuilder in no time into a working Sequence in UE4.

Unfortunately this feature got removed or is Bugged in later installations of the Engine (4.21-4.23 Preview).

Is this just a Bug or is there a particular reason why this feature is not working anymore?

Thanks!

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Hi Jeff,
thanks for your reply, I submitted the case to the new report system.

Yes, I will keep this thread open to inform the community of any updates on this.

Thanks!