Hello, I’m having trouble with camera pivot axis offset. It was working right previously but while I was creating new shots, somehow camera pivot got messed up and now it’s offset. How do I position it back to how it was before?
Hi,
I had the same kind of issues using the Sequencer.
I found out that there are two Transforms on cameras :
the first one is inside the Camera Component,
the second one is above all, it’s the Transform of the Actor.
Maybe you did some transform on the first one, but the pivot of the camera seems to be on the second one, the transform of the actor.
Hope it’s this, so you’ll easily have your camera back on track.
An advice would be to only use the actor one, so delete the Transform in the camera component section in the Sequencer.
Best,
Robin