Any idea what I could be doing wrong? After keyframing the camera position in one sequence, I create a new sequence and keyframe it in the second. When I return to the first sequence the camera position is off. It’s keyframes have been offset and it is not easy to place the camera back to it’s exact path.
I am placing keyframes for all camera positions and so I figured they would stay put. It has happened on several sequences now and is making it very difficult to iterate sequences.
I’m sure it is something simple that I am doing wrong, otherwise this would be a show stopper for Unreal.