Hi mighty peoples of the internet,
I just started working with the sequencer.
I have recorded my pawn with the sequence recorder and now I want to play it, but somehow my pawn just moves forward and does not turn like i did it when I recorded the footage.
How I recorded my footage:
- I started playing in the editor
 
- added a new sequence in the recorder
 
- selected my pawn in the “actor to record”
 
- klicked on record
 
- moved around the level with my pawn
 
- pressed escape
 
- drag and dropped the recorded sequence into the level
 
- opend the level blueprint and got a reference of my sequence
 
- on begin play I fed the sequence to a sequence player and then set it to play
 
- when I now play the level the pawn of the sequence just moves forward and does not turn
 
So my question: Is there something wrong with my pawn or am I missing some setting of the sequence recorder?
I have tried it all with the third person template and everything worked.
Hope you can help me, I think I am getting desperate here 
Greetings
Evil_Fischi
             
            
              
              
              
            
            
           
          
            
            
              hm, somehow the mesh of my actor just moves forward, but the collision is moving right. I just placed physics cube where I drove with my pawn and it was moved by something invisible.
So I think the rendered mesh is just out of sync or something like that…
             
            
              
              
              
            
            
           
          
            
            
              Hi Evil_Fischi,
There are some character setups that may cause trouble for Sequence Recorder.  It would probably go a bit faster if I could get ahold of your pawn.  Could you migrate your character to a standalone project and set up your inputs, then PM me a download link on the forums.
Please respond here after sending a PM so I can track it easier.
             
            
              
              
              
            
            
           
          
            
            
              I have sent you a pm with the project. I hope this helps you 
             
            
              
              
              
            
            
           
          
            
            
              Hey Evil_Fischi,
I grabbed your project and also reproduced this in our Advanced Vehicle template.  I had no idea this was a vehicle until I opened your project.  It was previously reported and is resolved in 4.15.  See UE-38852.  While the description might not sound the same, the underlying problem was.  I tested with your project in 4.15 and it works as expected.
             
            
              
              
              
            
            
           
          
            
            
              oh thanks for the help !
I have only tried it in the basic vehicle example, but I will try it in the 4.15 version 