Hey guys!
I wanted to ask if anyone has any experience with making short films in Unreal, because I’m not really sure how should I go about this.
I made character and animated him in Blender, but I’m not even sure if (if yes, how) I can access animation keyframes in Unreal, so i can tweak let’s say foot placement so my character doesen’t run through rocks, etc.
I thought about removing foliage in Unreal, export everything to Blender, animate it in blender and then import everything back to ue, but it doesen’t seem efficient and it doesen’t seem like the “right” way to do this.
time for questions:
Should I rig and animate my character in unreal and then work only in unreal?
Can i access animation keyframes and basically animate the (foot placement for example) in unreal ?
If you have any tutorials, you can send links as well, I’m looking for literally anything at this moment.
If anyone has any experience with this and would want to share his/hers workflow, just post it here or you can add me on discord: Ruckis#2498
edit: my character is rigged with AutoRigPro in blender.