Sequencer attach issues

Hi all,
I’m using City Sample level where I try to create a cinematic and have issues attaching objects through a sequencer.
When I drag and drop objects into a sequencer, it puts them at 0.0.0 transform in the middle of the level, and I can attach the objects without any issues. But if I want to put them in a different spot and then attach them, the attached object goes to a default location and keeps the same distance between the second object.
I’ve tried different attach options such as Preserve Current, Preserve with Bake, etc but the issue remains. I also tried to load objects using the same transform values, but the same thing happened after I attached them.
The question is how can I fix this? Can I adjust the default location of the level and change the 0.0.0 spawn location? Can I spawn the object to a specific location and change the transform with the default value?
Thanks.