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Sequencer - Animation blending - Match animation to previous/following animation clip

Hello Everyone,
Is there a way to align two animation clips in the Sequencer timeline so that the final frame of animation 1 and the first frame of animation 2 are matching and the blending between the two is seamless?

I come from Unity’s timeline (years behind Unreal’s Sequencer), and i can simply right click on the animation i am blending to and select “align offset to previous/next clip”.

Same happens in Motion Builder just by clicking on the “match” icon, but i could not figure a way to do so in Unreal’s Sequencer.

Thanks for your help!