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Sequencer and breakable mesh

Hello, i am trying to create a simple short cutscene of a wall exploding in Sequencer, i got the camera up and kinda getting the hang of the filming, and ive set up the wall so it breaks at the time i want it to, when i press play in the editor, but can i record this?

Is there a way to make the camera record from when i press play to a certain timeframe? Or is there another way to do this?

Sorry, found it out, just needed to use the “Record sequencer” and let it work its magic. Just writing it incase anyone else got the same issue in the future