Sequence recorder camera is rotated 90 degrees from character

Question says it all. As soon as I click Record, I go forward with gameplay. When I press ESC to end recording and do playback, all I see on the playback inset window is the floor moving forward as the player moves. In other words, my follow camera is rotated 90 degrees above the player during recording. When playing normally, everything’s fine.
Anybody know what’s going on here?