Hey there. My game just starts and an image of unreal engine appears and the game does not progress forward
- my game is an android project
- It starts with a cutscene.
- please help me out Even a small attempt is appreciated.
Hey there. My game just starts and an image of unreal engine appears and the game does not progress forward
i think i have a similar problem in 4.26. maybe what i have found can help a bit to get this solved.
i have a app where i read/write and control sequences. therefor i have a blank LevelSequence in my content folder. at startup i call ULevelSequencePlayer::CreateLevelSequencePlayer to create a SequenceActor and Player. on windows this works fine but on android there are two things happening that completely f**k up my app.
the SequenceAsset is null. it is set via property like this
UPROPERTY(EditAnywhere, BlueprintReadOnly)
ULevelSequence* SequenceAsset = nullptr; //set to a certain asset in editor
the ULevelSequencePlayer::CreateLevelSequencePlayer throws an exeption “SIGTRAP: trace trap” and never gets created correctly
■■■ a result i can not control the sequence.
so that makes me think is there anything wrong with the sequence playing tools on android?