September #UE4jam, September 8-12th. THEME: YOU DON'T KNOW WHAT YOU'VE GOT UNTIL IT'S GONE

Yeah, i saw it , but i think about something a bit more active, not a point and click game ! But yeah, it also makes me think of this :slight_smile:
You’re right !
Well, night :smiley:

That would be a cool theme “importance of torch light”.

Just an update to, due to a switch-up with prizes, I’ve changed the Intel Sweepstakes with the new prizes. We’ll be raffling 2 Intel NUC Kits this month instead of 4 Wireless Keyboard/Compute Sticks. I think the new prize is super awesome (and has a higher retail value), so I hope that you can forgive me for the swap.

I have updated my game “The man survival”, so now the text is a bit better and the gameplay is hopefully also better. If you are interested in given it a try, you can find it here. Hope to see you there, but if not, so you must have a great day and a amazing life.

Hey, ** ** hope you’re doing nice!

As one of the developers of Amisit in Tenebris (the game with glowly crystals, low lighting, puzzles and stuff), I (and my team as well) wanted to ask: Could you be so kind to give us a feedback regarding our game? What we lacked? What did you enjoy? What did you find interesting and what - not as much. We’d be really greatful for your opinion, since it’s crucial for us to grow)

Looking forward to your answer.

Thank you in advance!