September #UE4JAM, Sept 10-13th, THEME: LIVE DEATHLESS

Finally I will also have time to participate. I was so busy with my master’s thesis lately (deadline 2nd September w00t) and some other university stuff before, that I have no portfolio online. I plan to build up a portfolio in the next months - working on as many challenges as possible will help doing so.

I worked on 3 UE4 projects while studying. One was a VR tank driving simulation (https://forums.oculus/viewtopic.php?t=14788), one a Homeworld style VR Space RTS for Gear VR (not yet published master’s thesis) and I made live video streaming from a DJI drone to Gear VR possible for my team at the Second DJI Drone Challenge (we did not make it to the finals, the app was too rudimentary, but the video stream worked solid g).

I have been a teacher for a semester, teaching UE4 basics (editor overview, animations, Blueprint, C++, Networking).

For now I create a lone wolf team, reserving the Monkey Island inspired team name. Maybe next month with some portfolio online, I will team up with some artists. My focus is on programming. Still I can handle Blender, Maya LT, 3D Coat and Allegorithmic Substance Tools a little, but a little might not be enough in such a short time-frame - so the “Overall Visuals” will not be my best rating category this round I guess.

Oh and I have to admit, I am only interested in VR projects!!! VR is the future of gaming. (If I only had the money for the licenses (and a huge army of artists), I’d create Monkey Island VR and/or Neocron VR (best MMORPG ever, but dead)…)

Team Name: VR Pirates

Name: Marcel
Specialty: 1st System Design, Programming + 2nd Everything else that needs to be done
Web: ://www.marcel-.de (haven’t had much time for blogging or community posts the last year, but that will change soon)

P.S. Why the hell am I telling my full life story here!? o_0