Hi everyone,
I got a “Character Editor” pack, and working on it for the project. And I need to separate the arm from full-body mesh. I exported full-body female and male mesh, and separated arms from them. I don’t have any problem with the male mesh, but I see some weird disruptions on the female mesh. I didn’t understand why, everything seem good in the mesh view but in the animations, it broke. I will attach the image of the issue.
Is anyone got any idea, how to fix this, or what causes it?