Senior Unreal Engine Developer – Simulation & AI for Robotics

We’re Lucky Robots—building Unreal Engine simulations to train robots with synthetic data. It’s fast, realistic, and meant to actually work in the real world.

Now looking for an experienced Unreal Engine C++ Developer to build high-performance, simulation-driven applications for Robotics. If you love working with physics, AI, and navigation systems in Unreal, this role is for you.

Responsibilities:

• Develop and optimize Unreal Engine applications for simulation-based games and real-time environments.

• Work on NavMesh, AI pathfinding, and dynamic object interactions to create realistic, responsive simulations.

• Solve physics and collision challenges, ensuring stability and high performance.

• Implement and refine navigation and AI behaviors for large-scale, interactive environments.

• Collaborate with engineers and designers to push the boundaries of what’s possible in simulation and AI-driven environments.

Qualifications:

• 5+ years of professional C++ and Unreal Engine development experience.

• Deep expertise in Unreal Engine’s physics, AI, and navigation systems (NavMesh, collision handling, pathfinding).

• Strong debugging and performance optimization skills.

• Passion for working on cutting-edge simulations and AI-driven environments.

• Ability to work independently in a remote environment.

Bonus:

•Experience with physics-based simulations or robotic systems.

•Experience with MuJoCo.

If you’re thinking, “This is my dream job,” apply here! Lucky Robots hiring Senior Unreal Engine Developer – Simulation & AI for Robotics in United States | LinkedIn

Hello Nur,

I’m Rachel at PreviewLabs, and we specialize in rapid prototyping using game technology. I saw your post about looking for a senior Unreal developer for simulations and robotics work, and I believe with our experience we could be a great partner to help Lucky Robot with your projects.

Here’s a brief overview of some of our experience which we believe would be relevant for this project:

  • We have experience with Unreal Engine, using both C++ and blueprints. We are particularly proud of Freeze, a project we developed for Yale’s XR Lab, using the Magic Leap One.

  • We prototyped a surgical skin simulation, allowing a surgeon carrying out a robotic laparoscopy to be assisted by a remote surgeon who can provide instructions in a virtual simulation using the real camera footage of an ongoing surgery.

Would you be interested in a call to discuss your project in greater detail? If you send me a message in response to this proposal we can find a time for a call.

Kind regards,
Rachel