About the Company
Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category “Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team.
Being part of small but growing art team you will work in a positive and productive environment on a new and not yet announced state of the art 3D sci-fi-console-game. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level.
Everyone at DS Fishlabs shares one common goal: to create a great visual experience on consoles.
In a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games.
And of course, if you come from abroad, you will benefit from our relocation support.
You will bring PRB assets like props, spaceships, asteroids and whole planets to life in a close-to-photorealistic style. Furthermore you will be responsible for the graphical development of exotic space environments in the unreal Engine. Therefore you will work very closely with concept art, tech and game design. You will have a massive impact on the artistic quality of our new product and support us with your extensive knowledge and experience with AAA console titles.
**Skills & Requirements **
Work experience as 3D Artist in the entertainment industry with at least two shipped AAA titles
Ability to re-create, match and refine an established art style
Self-contained way of working and high level of self-motivation
Good knowledge of the English language (both written and spoken)
High capacity for team work and good communication skills
A lot of creativity
Substance Suite woud be beneficial
Provide us with your portfolio!
Please note that we will only accept digital applications, such as a websites, blogs or online albums. Physical media will not be accepted.
- Provide detailed breakdowns of your work and point out the aspects you have been responsible for.
- Keep in mind that you might also have to do an art test.
**Mission Support **
- Here’s to you! Fresh fruit, free beverages and special conditions for gym membership
- Do it! Personal responsibility, freedom and short decision-making routes
- The Unit! Open office, friendly atmosphere and with professionals always willing to lend a hand
- There you are! Centrally located, bright and modern offices where creativity flourishes
- Have Fun!Of course play some games along the way
- And what else!? Learn more about your new professional homebase
**How to Apply **
We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at firstname.lastname@example.org. An application via our online tool is preferred. Apply here!