Hey there! I am making a game in which the player records sounds using the Record Output functionality, with desired sounds being sent to a Submix. I am using Audio Zones to add reverb to sounds in the world, and this works fine, but I can’t seem to record the reverb effect - I’ve tried sending the reverb to the Submix being recorded but I think I’m doing something wrong as it’s just not capturing it.
Is this possible? Could anyone explain how I can apply reverb to sounds in a Submix to be recorded? Thanks very much!