Sending MIDI data to Blueprint

Hi, I’m new to this so please bear with me.

I’m sure this is a question that’s been asked before so hopefully there’s a tutorial or something that is out there and I just quite find the write terms to google.

Anyhow! I’m looking to use MIDI data, from the MIDI player in Metasounds and pipe it into another Blueprint to control animation. I’ve seen the tutorial ‘How to: Metasound to Blueprint’ (https://www.youtube.com/watch?v=G_eK2LRJBDo) where you output a float value to read via in a blueprint. But when using the MIDI player I’m using a MIDI Note Filter/MIDI note trigger which outputs a ‘Note On/Note Off’ which is a Trigger data type. I’m presuming it’s a similar process to reading the float in another Blueprint but can’t quite work it out.

Thanks