Hi all, I’m trying (and struggling) to send either an event or variable from my GameModeBP to an Actor BP in my level.
I’m using the GameModeBP to handle all gun shot amount and enemy hit information from 14 characters (blueprints) in the level. I want to use the number of enemy hits in another BP via the GameModeBP float or event. I can’t create a variable in GameModeBP and reference the blueprint as the “default value” is inaccesable and I’m unsure how I’d cast the information. I’ve attached some pics below of the 2 setups (1-GameModeBP, 2-secondary BP).
Thanks in advance.