Hello,
I’ve got a terrain all mapped out for my level. I’ve got everything blocked out for gameplay (choke points, areas of interest, etc). The question I have is how can I export the heightmap, add detail in World Machine, then send it back to UE4? I really don’t want to start from scratch, and I’m pretty new to world machine. I tried before and can get the heightmap into World Machine just fine. However, when I try to send it back to UE4 I get an error talking about the world extends don’t match or something of that nature.
Any help or input would be appreciated!
-Trevor
Hello.
I don’t know your heightmap size if before importing in UE4 but make sure to follow the table of sizes on this page because otherwise you get a message upon importing, and again I don’t know what error you are getting there. If you can share more information that would be helpful.
I’ll get you some more details soon, gotta take the kiddos trick-or-treating. How do I find the heightmap size? That’s something I was trying to look for.
The error is filesize does not match with current landscape extent. And the filesize is 513x513
Are you deleting your current landscape in UE4 before importing the new one?