I’m using an OSC-Plugin for UE4, which only works in an actor class blueprint.
I receive an Float from outside the Engine but I’m not able to use it, because I need to send this variable to the level blueprint.
And that’s my breaking point. How can I send a single variable from a class blueprint to my level blueprint.
Sry if this is a simple thing, as I think it should be, but I’m new to UE4 and can’t find a solution.
Greets and thanks for your help.