Hello ,
I’m using Send to Unreal plugin for Blender. Due to some reason plugin is renaming the “Root” bone to “Root_002” How to avoid renaming bone issue?
Hello ,
I’m using Send to Unreal plugin for Blender. Due to some reason plugin is renaming the “Root” bone to “Root_002” How to avoid renaming bone issue?
I have the same issue with send2unreal 2.0.2
Exporting manually through fbx export dialog is fine, and root bone is named correctly.
But send2unreal renames it to *_002 for some reason