Send to Unreal naming issue

Hello ,

I’m using Send to Unreal plugin for Blender. Due to some reason plugin is renaming the “Root” bone to “Root_002” How to avoid renaming bone issue?

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I have the same issue with send2unreal 2.0.2

Exporting manually through fbx export dialog is fine, and root bone is named correctly.
But send2unreal renames it to *_002 for some reason