Hi,
i work currently on a basic inventory-system. My problem is, how can i send pickup item to inventory and drop the same?
Here my Blueprints:
MyCharacter << Interaction with DroppedPickup
DroppedPickup << Drop & Pickup :class Item: to/from Inventory
Inventory << Container of current Pickuped Items
ItemDataBase << ItemID, -Name, -Mesh etc.
Item << extens from ItemDataBase