This is another work made entirely on unreal engine by the Boximage.
Hope you like it… ![]()
Great work! Good to see unreal being used for environments AND interiors. It feels very consistent as a whole.
I see you’re using the Evermotion tree set. I’d be interested in how you got them looking so good - we’ve battled to get decent results from them. Are you using a baked light approach or fully dynamic?