Hi awesome Unreal Developers. I created this thread because I found no specific thread for this topic in the forums. The main point of Discussion is Semi Trucks and Trailer Physics.
I am currently making prototypes of truck and trailers.
I want to make a Truck having three Axel. But the default implementation for vehicles (Using Skeleton for Wheels and Vehicle Body) does not allow for more than 2 Axel and have a Engine for the torque. What is the possible way for this?
I have created a dummy truck with two Axel configuration (Just like a car). I am currently stuck with Hitching mechanism for the Truck and Trailer. What is the possible solution?