Hi, Im trying to add noise to a floor and would like to do it via a plane sitting on top of the floor with a semi transparent noise material. I already tried it with a masked material but then the noise “spots” are fully opaque. is there a way to simply do this?
the floor has a quixel bridge material and im using UE5 with lumen enabled.
In the viewport screenshot i overlayed a plane with the noise masked material on the left side.
Maybe someone could help me out:)