You could draw a hit box over it using a HUD blueprint, then call the animation when the hit box is clicked. You can add audio in UE4 and probably use Matinee for montages.
I only know the very basics, but it’s probably how I would do it.
You could draw a hit box over it using a HUD blueprint, then call the animation when the hit box is clicked. You can add audio in UE4 and probably use Matinee for montages.
I only know the very basics, but it’s probably how I would do it.