Selecting Perforce for Revision Control crashes 5.5.3 Editor

Running Pop_os 22.04 (with latest updates)

When trying to enable Perforce Revision Control with a blank project in 5.5.3 the Editor crashes instantly (doesn’t even show the Perforce options). Selecting any of the other Revision Control options doesn’t result in a crash.

Anyone have any ideas how to fix or better debug this situation?

[2025.02.15-12.56.47:911][  1]LogSourceControl: Uncontrolled asset enumeration started...
[2025.02.15-12.56.47:993][  1]LogPSOHitching: Encountered 50 PSO creation hitches so far (17 graphics, 33 compute). 0 of them were precached.
[2025.02.15-12.56.48:030][  1]LogFab: Error: Login failed - error code: EOS_InvalidParameters
[2025.02.15-12.56.48:050][  2]LogSourceControl: Uncontrolled asset enumeration finished in 0.140189 seconds (Found 7186 uncontrolled assets)
[2025.02.15-12.56.48:235][  3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.278494
[2025.02.15-12.56.48:236][  3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2025.02.15-12.56.48:236][  3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.331187
[2025.02.15-12.56.48:472][ 17]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2025.02.15-12.56.48:656][ 28]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.735528
[2025.02.15-12.56.48:658][ 28]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -36188152
[2025.02.15-12.56.48:658][ 28]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.735528, Update Interval: 359.320618
[2025.02.15-12.56.57:580][476]LogSourceControl: Attempting 'p4 clients -u username'
[2025.02.15-12.56.58:624][476]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000

[2025.02.15-12.56.58:624][476]LogCore: Fatal error!

0x00007c9689d9d7fd libc.so.6!UnknownFunction(0x19d7fd)
0x00007c960ddf5119 libUnrealEditor-PerforceSourceControl.so!StrDict::SetVar(char const*, StrPtr const&) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:338]
0x00007c960dde193f libUnrealEditor-PerforceSourceControl.so!TransDict::VSetVar(StrPtr const&, StrPtr const&) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:106]
0x00007c960ddf51b5 libUnrealEditor-PerforceSourceControl.so!StrDict::SetArgv(int, char* const*) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:320]
0x00007c960dd0acff libUnrealEditor-PerforceSourceControl.so!FPerforceConnection::RunCommand(FString const&, TArray<FString, TSizedDefaultAllocator<32> > const&, TArray<FP4Record, TSizedDefaultAllocator<32> >&, TArray<FSharedBuffer, TSizedDefaultAllocator<32> >*, FSourceControlResultInfo&, TDelegate<bool (), FDefaultDelegateUserPolicy>, bool&, ERunCommandFlags) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp:1182]
0x00007c960dd05f12 libUnrealEditor-PerforceSourceControl.so!FPerforceConnection::GetWorkspaceList(FPerforceConnectionInfo const&, TDelegate<bool (), FDefaultDelegateUserPolicy>, TArray<FString, TSizedDefaultAllocator<32> >&, FSourceControlResultInfo&) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h:119]
0x00007c960dd22fc4 libUnrealEditor-PerforceSourceControl.so!FPerforceGetWorkspacesWorker::Execute(FPerforceSourceControlCommand&) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp:2205]
0x00007c960dd0cfae libUnrealEditor-PerforceSourceControl.so!FPerforceSourceControlCommand::DoThreadedWork() [/home/stry/Projects/UE/ue_src_553/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp:30]
0x00007c9696a39550 libUnrealEditor-Core.so!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPoolWrapper.h:142]
0x0000000000260bc7 UnrealEditor!FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()::operator()() const [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPoolWrapper.h:484]
0x0000000000260401 UnrealEditor!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()>(char16_t const*, LowLevelTasks::ETaskPriority, FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>&, void*, unsigned int, bool) [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Public/Async/Fundamental/Task.h:499]
0x00007c96965c3226 libUnrealEditor-Core.so!LowLevelTasks::FTask::ExecuteTask() [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:308]
0x00007c96965ba498 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:267]
0x00007c96965ba8fb libUnrealEditor-Core.so!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::Private::TLocalQueueRegistry<1024U, 1024U>::TLocalQueue, &LowLevelTasks::Private::TLocalQueueRegistry<>::TLocalQueue::Dequeue, false> [/home/stry/Projects/UE/ue_src_553/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:457]
0x00007c969657c0b7 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::WorkerLoop(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:513]
0x00007c969657cd24 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [/home/stry/Projects/UE/ue_src_553/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:571]
0x00007c96967d0042 libUnrealEditor-Core.so!FThreadImpl::Run() [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Public/Templates/Function.h:470]
0x00007c9696785aa6 libUnrealEditor-Core.so!FRunnableThreadPThread::Run() [/home/stry/Projects/UE/ue_src_553/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x00007c96966dc36a libUnrealEditor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/stry/Projects/UE/ue_src_553/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187]
0x00007c9689c94ac3 libc.so.6!UnknownFunction(0x94ac2)
0x00007c9689d26850 libc.so.6!UnknownFunction(0x12684f)

[2025.02.15-12.56.58:634][476]LogExit: Executing StaticShutdownAfterError

Did some testing and selecting Perforce doesn’t crash in 5.4.4

The same crash situation, does not depend on the Linux distribution, it happens both on Ubuntu and on Arch. This began to happen only on the version of UE 5.5.x after, it blames the clang update since this happens when trying to make memcpy additional arguments for perforce because of this Caught signal 11 Segmentation fault occurs.
Below are some logs:

<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>41BF7351DB6E4352AFCD58FF73E81CBC</ExecutionGuid>
<CrashGUID>UECC-Linux-B524F54022C04A25891FF83C9503DFDB_0000</CrashGUID>
<IsEnsure>false</IsEnsure>
<IsStall>false</IsStall>
<IsAssert>false</IsAssert>
<CrashType>Crash</CrashType>
<ErrorMessage>Caught signal 11 Segmentation fault</ErrorMessage>
<CrashReporterMessage></CrashReporterMessage>
<CrashReporterMessage>Attended</CrashReporterMessage>
<ProcessId>11079</ProcessId>
<SecondsSinceStart>95</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsWithDebugInfo>true</IsWithDebugInfo>
<IsSourceDistribution>true</IsSourceDistribution>
<GameName>UE-LyraStarterGame</GameName>
<ExecutableName>UnrealEditor</ExecutableName>
<BuildConfiguration>Development</BuildConfiguration>
<GameSessionID></GameSessionID>
<PlatformName>LinuxEditor</PlatformName>
<PlatformFullName>LinuxEditor</PlatformFullName>
<PlatformNameIni>Linux</PlatformNameIni>
<EngineMode>Editor</EngineMode>
<EngineModeEx>Dirty</EngineModeEx>
<DeploymentName></DeploymentName>
<EngineVersion>5.5.4-0+UE5</EngineVersion>
<EngineCompatibleVersion>5.5.4-0+UE5</EngineCompatibleVersion>
<CommandLine> /home/unknown/Gits/Perforce_Prjs/Shooter/LyraStarterGame/LyraStarterGame.uproject</CommandLine>
<LanguageLCID>9</LanguageLCID>
<AppDefaultLocale>en_US</AppDefaultLocale>
<BuildVersion>UE5-CL-0</BuildVersion>
<Symbols>UE5-CL-0-Linux-Development</Symbols>
<IsUERelease>false</IsUERelease>
<IsRequestingExit>false</IsRequestingExit>
<UserName></UserName>
<BaseDir>/home/unknown/Gits/UnrealEngine/Engine/Binaries/Linux/</BaseDir>
<RootDir>/home/unknown/Gits/UnrealEngine/</RootDir>
<MachineId>7E43DD74085C49CFAD61F4E957736939-000003E8</MachineId>
<LoginId>7e43dd74085c49cfad61f4e957736939-000003e8</LoginId>
<EpicAccountId></EpicAccountId>
<SourceContext></SourceContext>
<UserDescription></UserDescription>
<UserActivityHint>Layout=&quot;Document&quot; Label=&quot;Behavior Tree&quot; Content=SGraphEditor</UserActivityHint>
<CrashDumpMode>0</CrashDumpMode>
<GameStateName></GameStateName>
<Misc.NumberOfCores>4</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand>Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 1660 SUPER (NVIDIA UNIX x86_64 Kernel Module</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Manjaro Linux</Misc.OSVersionMajor>
<Misc.OSVersionMinor>6.12.20-2-MANJARO</Misc.OSVersionMinor>
<Misc.AnticheatProvider></Misc.AnticheatProvider>
<MemoryStats.TotalPhysical>33418063872</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>9448923136</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>11287089152</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>32696434688</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>5227794432</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>5229666304</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>12674220032</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>12678938624</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
<CallStack></CallStack>
<PCallStack>

                               libc.so 0x000078ad4e00e000 + 16f05d          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 1f5119          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 1e193f          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 1f51b5          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 10acff          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 105f12          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 122fc4          
 libUnrealEditor-PerforceSourceControl 0x000078acd1800000 + 10cfae          
                  libUnrealEditor-Core 0x000078ad5a000000 + c39630          
                          UnrealEditor 0x0000000000200000 + 60bc7           
                          UnrealEditor 0x0000000000200000 + 60401           
                  libUnrealEditor-Core 0x000078ad5a000000 + 7c3326          
                  libUnrealEditor-Core 0x000078ad5a000000 + 7ba598          
                  libUnrealEditor-Core 0x000078ad5a000000 + 7ba9fb          
                  libUnrealEditor-Core 0x000078ad5a000000 + 77c1b7          
                  libUnrealEditor-Core 0x000078ad5a000000 + 77ce24          
                  libUnrealEditor-Core 0x000078ad5a000000 + 9d0142          
                  libUnrealEditor-Core 0x000078ad5a000000 + 985ba6          
                  libUnrealEditor-Core 0x000078ad5a000000 + 8dc46a          
                               libc.so 0x000078ad4e00e000 + 9570a           
                               libc.so 0x000078ad4e00e000 + 119aac          
</PCallStack>
<PCallStackHash>4AAEC6EEA9F2740AEDA102AB608ABE53830E0B6D</PCallStackHash>
</RuntimeProperties>
<PlatformProperties>
<CrashSignal>11</CrashSignal>
<CrashSignalName>Segmentation fault</CrashSignalName>
<PlatformCallbackResult>0</PlatformCallbackResult>
<CrashTrigger>0</CrashTrigger>
</PlatformProperties>
<EngineData>
<MatchingDPStatus>LinuxEditorNo errors</MatchingDPStatus>
<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
<RHI.RHIName>Vulkan</RHI.RHIName>
<RHI.AdapterName>NVIDIA GeForce GTX 1660 SUPER</RHI.AdapterName>
<RHI.UserDriverVersion>570.133</RHI.UserDriverVersion>
<RHI.InternalDriverVersion>570.133</RHI.InternalDriverVersion>
<RHI.DriverDate>01-01-01</RHI.DriverDate>
<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
<RHI.GPUVendor>NVIDIA</RHI.GPUVendor>
<RHI.DeviceId>21C4</RHI.DeviceId>
<DeviceProfile.Name>LinuxEditor</DeviceProfile.Name>
</EngineData>
<GameData>
</GameData>
[2025.04.08-14.53.03:659][222]LogSourceControl: Attempting 'p4 clients -u SomeUsername'
[2025.04.08-14.53.04:681][222]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000

[2025.04.08-14.53.04:681][222]LogCore: Fatal error!

0x000078ad4e17d05d libc.so.6!UnknownFunction(0x16f05d)
0x000078acd19f5119 libUnrealEditor-PerforceSourceControl.so!StrDict::SetVar(char const*, StrPtr const&) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:338]
0x000078acd19e193f libUnrealEditor-PerforceSourceControl.so!TransDict::VSetVar(StrPtr const&, StrPtr const&) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:106]
0x000078acd19f51b5 libUnrealEditor-PerforceSourceControl.so!StrDict::SetArgv(int, char* const*) [/var/tmp/114171922/depot/r18.1/p4-bin/../p4/support/strbuf.h:320]
0x000078acd190acff libUnrealEditor-PerforceSourceControl.so!FPerforceConnection::RunCommand(FString const&, TArray<FString, TSizedDefaultAllocator<32> > const&, TArray<FP4Record, TSizedDefaultAllocator<32> >&, TArray<FSharedBuffer, TSizedDefaultAllocator<32> >*, FSourceControlResultInfo&, TDelegate<bool (), FDefaultDelegateUserPolicy>, bool&, ERunCommandFlags) [/home/unknown/Gits/UnrealEngine/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp:1182]
0x000078acd1905f12 libUnrealEditor-PerforceSourceControl.so!FPerforceConnection::GetWorkspaceList(FPerforceConnectionInfo const&, TDelegate<bool (), FDefaultDelegateUserPolicy>, TArray<FString, TSizedDefaultAllocator<32> >&, FSourceControlResultInfo&) [/home/unknown/Gits/UnrealEngine/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h:119]
0x000078acd1922fc4 libUnrealEditor-PerforceSourceControl.so!FPerforceGetWorkspacesWorker::Execute(FPerforceSourceControlCommand&) [/home/unknown/Gits/UnrealEngine/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp:2205]
0x000078acd190cfae libUnrealEditor-PerforceSourceControl.so!FPerforceSourceControlCommand::DoThreadedWork() [/home/unknown/Gits/UnrealEngine/Engine/Source/./../Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp:30]
0x000078ad5ac39630 libUnrealEditor-Core.so!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPoolWrapper.h:142]
0x0000000000260bc7 UnrealEditor!FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()::operator()() const [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPoolWrapper.h:484]
0x0000000000260401 UnrealEditor!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()>(char16_t const*, LowLevelTasks::ETaskPriority, FQueuedLowLevelThreadPool::AddQueuedWork(IQueuedWork*, EQueuedWorkPriority)::'lambda'()&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>&, void*, unsigned int, bool) [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/Fundamental/Task.h:499]
0x000078ad5a7c3326 libUnrealEditor-Core.so!LowLevelTasks::FTask::ExecuteTask() [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:308]
0x000078ad5a7ba598 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*) [/home/unknown/Gits/UnrealEngine/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:267]
0x000078ad5a7ba9fb libUnrealEditor-Core.so!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::Private::TLocalQueueRegistry<1024U, 1024U>::TLocalQueue, &LowLevelTasks::Private::TLocalQueueRegistry<>::TLocalQueue::Dequeue, false> [/home/unknown/Gits/UnrealEngine/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:457]
0x000078ad5a77c1b7 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::WorkerLoop(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [/home/unknown/Gits/UnrealEngine/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:513]
0x000078ad5a77ce24 libUnrealEditor-Core.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [/home/unknown/Gits/UnrealEngine/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:571]
0x000078ad5a9d0142 libUnrealEditor-Core.so!FThreadImpl::Run() [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Public/Templates/Function.h:470]
0x000078ad5a985ba6 libUnrealEditor-Core.so!FRunnableThreadPThread::Run() [/home/unknown/Gits/UnrealEngine/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x000078ad5a8dc46a libUnrealEditor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/unknown/Gits/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187]
0x000078ad4e0a370a libc.so.6!UnknownFunction(0x95709)
0x000078ad4e127aac libc.so.6!UnknownFunction(0x119aab)

[2025.04.08-14.53.04:691][222]LogExit: Executing StaticShutdownAfterError