Ah I mean literally in the component list in the blueprint editor.
But its like 200 components. Some of them are no collision (eg. A glove box) but some of them are moveable useable items (Eg. Glove box latch) along with lights/scene componants etc.
So I need a way to filter my component list to select my static meshes so I can group change certain details about them with their collisions.
Another person said use an appendix on the name like AA_ so I can search for AA and get all the objects with that appendix.
However, All my objects are imported from blender. And changing the name feels like I might mess up the import.
Edit:
Ok yeah this works somewhat. Ive given them an appendix say Touch or static. So I know which ones are interactable and which ones arent. So I can search in the componant list for touch and Itll give me all my static meshes that are interactable. So I can change them all in one swing instead of individually picking them out of the list