Selectable object field in blueprint editor widget

Hi everyone !

I’d like to add an object field widget to my custom editor utility bp, where you could reference an object from project assets or scene of a given type/class. (Example attached)

I can’t find such thing in the provided widget list and I know very few about C++, Slate, or how it can intersect with editor’s UMGs.

Thank you

You probably can use a widget switcher- and add manually a reference to every “class” you add in the switcher as image