my npc only uses one of his attacks in the select node even though there are two of them
where is your attack count set? also can use RandomIntInRange to test
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now the RandomIntInRange is working but the second animation won’t come in contact with the player i didn’t bother using the attack count
This is happening
the video isnt very helpful, but different attacks may require different collision checks/animnotifes. it really just depends on your code
I was actually showing you where the attack notifies are in the animation montages, but what part of the project would you need to see?
thats the hard bit isnt it, if we know where the error is its easy to fix haha.
but from what you said debugging the notify and the collision are good places to start
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