my npc only uses one of his attacks in the select node even though there are two of them
where is your attack count set? also can use RandomIntInRange to test
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now the RandomIntInRange is working but the second animation won’t come in contact with the player i didn’t bother using the attack count
This is happening
the video isnt very helpful, but different attacks may require different collision checks/animnotifes. it really just depends on your code
I was actually showing you where the attack notifies are in the animation montages, but what part of the project would you need to see?