I’m using a timeline finished node on a called event dispatcher for a pressure pad that is supposed to turn a light on TRUE when pressed and FALSE when off when the character isn’t on it, I have everything set up but the thing is that I’m using a select node on the Boolean input on the dispatcher and have a print string connected to the select node and it repeats true when I step on and off the pressure pad. and it also doesn’t turn the lights off when you step off of it and keeps the lights on. I would like to learn how to fix this issue.
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Can you show the code?
That select code is just always sending the opposite of ‘is pressed’ to the dispatch. But the bool is never getting changed.
You need to reassign the bool each time. So keep that select, but plug it into a SET node for the bool, then, pass it to the dispatch.
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