Hey there.
It’d be nice if we could decide which meshes/subobjects we want to Import when importing FBX for example.
Following Use Case:
I have 3ds Max File that contains my character.
This character may have different Outfits throughout the game.
Since the face stays the same but only the clothes change, I have different subobjects that resemble sets of clothes.
If I want to Export the different Outfits, I Need to Export the character to different files.
It would be easier if I could simply decide at each Import, which meshes I want to Import at all.