Hi,
I want to select a material that is applied to one of my meshes. Is there a way to do this in Twinmotion?
I’m using an imported .udatasmith model created in 3DS Max in case that makes a difference.
Thanks
Hi,
I want to select a material that is applied to one of my meshes. Is there a way to do this in Twinmotion?
I’m using an imported .udatasmith model created in 3DS Max in case that makes a difference.
Thanks
Using the material picker should work
Thank you. I figured it out right after I sent my post.
What would be great is to select the material and it selects the objects. I’ve requested this for a couple of years now… No response.