Select a material from a mesh in Twinmotion?

Hi,
I want to select a material that is applied to one of my meshes. Is there a way to do this in Twinmotion?

I’m using an imported .udatasmith model created in 3DS Max in case that makes a difference.

Thanks

Using the material picker should work
image

Thank you. I figured it out right after I sent my post. :slight_smile:

What would be great is to select the material and it selects the objects. I’ve requested this for a couple of years now… No response.