The title says alot but leaves out some stuff too so here’s a more in depth idea.
A few friends and myself are making a semi open world 3rd person game that an be either single player or multiplayer Co-Op.
There are a couple things in this idea that needs explaining…
DISCLAIMER: (saying He, him, other masculine pronouns is for simplicity and can be exchanged as needed to her she, etc.)
-
There are 10 playable characters that are possible, but at the start of game player 1 selects 3 of them and they become the team through out the rest of the game which leads to slight game play changes in story and/or tactics such as having 3 tanks is different than having 3 dps characters or whatever combinations are possible.
-
The main player 1 takes control of the first chosen and the other 2 act as AI that follow and perform their scripted AI tactics. There is the option that a new player can drop in and take control of one of your chosen characters from before mentioned and even a 3rd player can take the last in which case they are no longer AI controlled, but now player controlled. They can also drop out leaving the AI to assume control once again. The player 1 can also switch to other characters in the team by simple button push.
-
The Player 1 cannot drop out. They end the game ends it for everyone as he is a host of a listen server and the others are coming into his game.
-
The semi open world is for rendering issues and denotes a large scale level design that can be open world played and has triggers to go to other large scale levels that will also be the same basis.
all this being said I’m having… a S*** ton of problems.
-
I am a beginner programmer, and need some help so I use Youtube, and whatever I can find to figure out my blue print scripting I can’t do real programming (yea go ahead trolls FU)… but I can’t find something like this at all… there is iether single player or multiplayer but not a drop in / drop out anything anywhere. its either one or the other. How can I Set it up so I can turn a single player game into a multiplayer game while the game is playing?
-
How can I save the characters chosen in the character select screen to an array (My Team) and have the first chosen as a playable by player 1 and the others as AI that follow (I’ll do rest later) and they can then change from AI to Player 2 controlled or Player 3 controlled?
-
How can I How can I make it so player 1 can switch to the other characters in array (My Team) and back of course.
Anyone able to help, or link me to something or I am willing to pay for some assistance in this project.
If someone wants to help but needs my code PM me.