Seeking Technical Character Animator @ Holodexxx (Full Time)

The Holodexxx team is looking for a full time technical animator. If you’re interested in joining a team creating exciting VR content for the adult market, then you are in the right place.

Anywhere (based in Toronto)
Very Remote Friendly


  • designing and implementing character focused animation and gameplay systems
  • working with processed motion capture data
  • working with UE4 control rigs; working with Metahuman and other real-time rigging standards
  • implementing gameplay animation using sequencer and blueprints
  • working with technical dev team to R&D new procedural functionality for characters
  • animating for flat 2D and VR
  • contributing towards the design and development of new and exciting projects


  • UE4 experience is a must

How To Apply
Email Mike @ (Please include Re: Technical Character Animator in Subject) or PM me here.