Thanks for the info and the link!
I appreciate the suggestion about unofficial patches. I will definitely check them out and see if they fit my project’s requirements. But I have a few questions:
- Are there any specific steps or precautions that you have come across that I should take into consideration when integrating these patches into Unreal Engine 5.5.1?
- Have you encountered any stability or compatibility issues with performance while using these patches?
- Do you recommend these patches for production builds or should they be used for testing purposes only?
Thanks again for your help!