As a web developer with no prior experience in game backend development, I’m trying to understand how to make requests from the client side to backend services within Unreal Engine. What are the common methods (HTTP, Socket, RPC) and how do they work in this context?
For instance, if a client needs to deduct 100 coins from their account, what would a proper server request look like? Could someone provide examples or best practices for implementing this functionality within Unreal Engine?