Game Engine Network Engineer
Contract to assist in taking an existing single machine, Unreal based Virtual Reality experience and translate it into a synced LAN multi-machine experience using Unreal Server - Client architecture.
Start date: Immediatley
Take charge in creating an elegant solution taking into account some of the unique challenges of working with VR.
Create a system that allows for quick and easy reseting of the experience, allowing for a non-programmer execution of the project externally.
Great communicator who brings up issues quickly and comes up with solutions ( can do attitude )
Ability to get to studio and work in house. Los Angeles, CA 90031
C++ Expertise ( 3+ years in production environment )
Unreal Engine Experience Ideal ( other game engine experience acceptable )
Game Networking / Production Networking Experience Required
Experience working in Unreal Engine 4 editor environment ( Interfacing with Blueprints, etc. )
Understanding of Unreal bottlenecks and optimizations.
Compensation: Industry standard DOE