Hello,
The Game: Amaranthine Story
Summary:
Amaranthine Story is an ARPG based on a story I wrote over the course of 10 years revising and perfecting my own universe of stories. It’s an open world game with gameplay inspired by Final Fantasy and Kingdom Hearts. I’ve been developing it solo over the course of a year switching from Unity to Unreal Engine for better graphics and the possibilities of Blueprint Coding.
The Story:
As if the looming war ahead wasn't enough, the birds begin to chirp the no longer secret location of a Nexus Crystal in the blazing desert of Amenthes. Fearing Amenthes' knowledge of the crystal, King Sterling Astor calls his secret task force to seek and destroy the crystal.
As the King’s men begin their journey to Amenthes, a plot is set in motion to take Grand Eden by force. All are ignorant to the true dangers that awaits them.
The position:
I am looking for an Environmental Modeler capable of taking concepts of buildings and creating a city. I am looking for someone that I can work with across multiple jobs as well as continuing original jobs pending the status of my campaign. This is for pay, credit, and/ or a contract.
This current job is small for a showcase.
If interested, please send me similar work and/ or a portfolio. Email is the fastest and easiest way to communicate with me: Daniiartsstudio@gmail.com