We are seeking to hire a programmer to assist us in the development of an arena multiplayer sword-fighting game.
This game builds on our highly successful Combat Animation Enhancement mod, which replaced virtually all of the melee combat animations in Mount & Blade: Warband, and is informed by our combined 30 years of martial arts experience. Our game, though simple to control, will bring as-yet-unseen depths of tactics, versatility and realism to the genre.
Our progress so far
We have a prototype implementation of the core combat actions of the game: movement, attacking and blocking.
Areas we need assistance with
- Networking
- Collision detection for sword-sword and sword-character interactions
- Game rules, including modes and scoring
- Translation, where beneficial, of prototype Blueprint scripting into C++
Who we’re looking for
A programmer, based in Brisbane, Australia. A capacity for creative problem-solving is essential.
The position is open to recent and soon-to-be graduates of relevant courses, as well as to more experienced applicants.
What we’re offering
Paid work on a project with a credible path to a saleable product, as well as experience working with a team, with the potential for ongoing collaborations. We are also happy to negotiate royalties.
To apply, or for more information, contact us at impossible.pinwheel@gmail.com.
We look forward to hearing from you!