Hello Epic Games Forum community,
I hope this message finds you well. I am currently working on a project involving BluePrint programming, and I am facing a challenge that I believe some of you might be able to help me with.
Specifically, I am trying to implement a feature where a switch’s state remains unchanged across multiple rounds. For instance, if I turn the switch on in the first round, I want it to retain that state in subsequent rounds (2nd, 3rd, 4th, and so on).
I would greatly appreciate any guidance or code snippets you could provide to help me achieve this functionality. If you have experience or insights into maintaining state across rounds in BluePrint programming, your expertise would be invaluable to me.
Thank you in advance for your time and assistance. I look forward to hearing from the knowledgeable members of this community.
Best regards,
maxypoo